Chapter 13

Traditions, beliefs and stances

Your tradition decides what the building needs, who approves your projects, how worship runs, and what the congregation expects. This chapter profiles all six shipped traditions, then covers standing with the denomination, social stances, changing practice, schism, and founding a tradition of your own.

The six traditions at a glance

BaptistCatholicLutheran (ELCA)PentecostalOrthodoxQuaker
ServicePreaching serviceMassDivine ServicePraise and worshipDivine LiturgyMeeting for worship
Renovations decided byMembers' voteThe priestChurch councilMembers' voteThe priestThe meeting, by consensus
New constructionMembers' voteThe bishopMembers' voteMembers' voteThe bishopConsensus
Apportionment5% (voluntary)10%7%nonenonenone
CommunionMonthlyWeeklyWeeklyMonthlyWeeklynone
FormalityLow (0.33)High (1.0)Moderate (0.67)Minimal (0)High (1.0)Minimal (0)
People leanConservativeNeutralLiberalConservativeConservativeLiberal
Music wantedPianoOrganOrgan and choirBandChoir, no instrumentsNone
Room soundNeutralSomewhat liveLiveDryLiveNeutral
Best styleBrickGothicEitherBrickGothicBrick

Baptist

Calvary Baptist: the pulpit at the centre of the platform, the communion table before it, a baptistry with its plumbing stack, a grand piano, and an empty cross.
Calvary Baptist: the pulpit at the centre of the platform, the communion table before it, a baptistry with its plumbing stack, a grand piano, and an empty cross.

A free-church tradition: congregations govern themselves, baptize believers by immersion, and keep the Lord's Supper monthly as a memorial. Worship centres on the sermon.

The members decide almost everything, so keep them happy before any big proposal. Apportionment (the Cooperative Program) is voluntary: paying less hurts only your standing, and nothing turns on standing for a Baptist church's own projects.

Roman Catholic

St. Michael's: the altar with its paraments, the tabernacle behind, a crucifix on the wall, the pulpit, a lectern, a communion rail, statues, and the pipe organ.
St. Michael's: the altar with its paraments, the tabernacle behind, a crucifix on the wall, the pulpit, a lectern, a communion rail, statues, and the pipe organ.

Real presence in the Eucharist, celebrated every Sunday at the altar; infant baptism by pouring; a formal, sacramental liturgy; parishes under a bishop.

The priest decides renovations at once; the bishop decides new construction, and wants the parish solvent and in good standing, so pay the 10%. Changes made on authority provoke harsher reactions (see Projects, approvals and conflict). Gothic suits a Catholic church almost perfectly.

Lutheran (ELCA)

Grace Lutheran: the altar behind a communion rail, a pulpit and a lectern, choir stalls, an electronic organ, and an empty cross, in Gothic stone.
Grace Lutheran: the altar behind a communion rail, a pulpit and a lectern, choir stalls, an electronic organ, and an empty cross, in Gothic stone.

Word and sacrament in balance: a pulpit beside the altar, weekly communion received at the rail, infant baptism, and a strong tradition of organ and choir.

The church council votes on renovations; the members on new building. Lutherans want the most reverberant room of any tradition, so stone floors and Gothic walls pay off.

Pentecostal (Assemblies of God)

New Life Pentecostal: the pulpit and communion table, a baptistry, a drum kit and sound system, and rows of chairs on carpet.
New Life Pentecostal: the pulpit and communion table, a baptistry, a drum kit and sound system, and rows of chairs on carpet.

Long, band-led praise and worship, a long sermon, and an altar call; believers' baptism by immersion; the Lord's Supper monthly.

The cheapest tradition to furnish and to run, with no apportionment. Pentecostals want a dry room: carpet, and no Gothic stone. Watch the neighbours: drums and a sound system are noisy.

Eastern Orthodox

Holy Trinity Orthodox: the iconostasis with the Royal Doors, the altar and tabernacle behind it, icons, a lectern, choir stalls, and chairs rather than pews.
Holy Trinity Orthodox: the iconostasis with the Royal Doors, the altar and tabernacle behind it, icons, a lectern, choir stalls, and chairs rather than pews.

The Byzantine Divine Liturgy, sung throughout; the iconostasis between nave and sanctuary; infant baptism by full immersion; weekly communion; the Eastern church year.

Pews are discouraged (−0.03), but standing costs far more (−0.15), and chairs score −1 for fit. The best compromise is a few rows of chairs in a nave full of icons and formal furniture, so the chairs are a small part of the average. Turn the lot in Church → Church so the church faces east.

Quaker (unprogrammed)

Friends Meeting House: meeting benches in a hollow square on a plain wooden floor. No pulpit, no altar, no focal point.
Friends Meeting House: meeting benches in a hollow square on a plain wooden floor. No pulpit, no altar, no focal point.

Friends gather in silence, facing one another, with no one appointed to lead. Anyone moved to speak rises and does so where they sit. No sacraments are observed outwardly, and there's no church year.

No pastor needed (no preaching factor, and no penalty for its absence), no apportionment, almost nothing required. But decisions need consensus: no more than a tenth may object. Propose only what nearly everyone wants.

Standing with the denomination

Church → Beliefs: the denomination's regard for the church, practice as the tradition does it with buttons to change each, the social stances with how many are glad or at odds, and leaving the denomination.
Church → Beliefs: the denomination's regard for the church, practice as the tradition does it with buttons to change each, the social stances with how many are glad or at odds, and leaving the denomination.

The denomination's regard for your church runs from 0 to 1. Two things pull it down:

Below 0.7 a bishop or presbytery won't approve your projects. Below 0.5 the denomination says it's troubled. Paying half the apportionment in a crisis month is a reasonable compromise; paying nothing for long is not.

Social stances

Where the denomination leaves it to the congregation (Baptists and Pentecostals, for instance), you choose on Church → Beliefs whether your church ordains women and whether it's affirming. Each person has a view. Those who hold a strong view (beyond 0.4 from the middle) feel the church's practice after every service: up to −0.2 if at odds, +0.06 if in accord. Visiting households at odds come back less than half as often and never join.

The Beliefs tab shows how many of your people are glad and how many are at odds with each choice. The game takes no side. Each choice shapes who joins you over the years, and the wider community newcomers come from is evenly split. Changing a stance mid-game unsettles nobody beyond what the views themselves feel, so it's easier to change than practice.

Changing practice

On Church → Beliefs you can change the church's practice from its tradition's: who is baptized and how, how often communion is celebrated, how formal worship is, and what it centres on. Each change has a size: who is baptized 1, how 0.4, each step of communion frequency 0.2, of formality 0.25, a change of focus 0.3 or 0.6.

Practice changes are powerful but expensive. Make one big change, not many small ones, and make it when the congregation is young in tenure and the money is good. Episcopal churches pay a much higher price in standing.

Schism and leaving the denomination

Drift 1.5 or more from the tradition, and a change that settles with a third or more of the church still unsettled splits it: every unsettled household leaves together.

Or the church can leave its denomination (Church → Beliefs → Leave the denomination). It then governs itself, owes nothing, and decides its own stances. The cost is buying the building out of the denomination's trust: half its worth under a bishop, 30% under a presbytery, nothing for congregational churches. Some of those most attached to the tradition stay with the denomination.

Founding a tradition of your own

Found a tradition: name it, start from any tradition, and change what it believes and practises: rites observed and how they're understood, baptism, communion, worship, polity, and more.
Found a tradition: name it, start from any tradition, and change what it believes and practises: rites observed and how they're understood, baptism, communion, worship, polity, and more.

Mods → Found a tradition, or Found a tradition of your own… on the sandbox screen, lets you start from any tradition, change any of its attributes, name it, and found it. It's then chosen for a new sandbox game. The game checks it as it checks its own content: baptism and communion must be described if and only if they're observed, and nothing can be both wanted and forbidden.

Your tradition is saved as a tradition pack in the mods folder (in my-traditions/), in exactly the format of the game's own, so it's a good starting point for a pack to share. Founding one of the same name again replaces it.

Tradition packs

Communities can add their own traditions, and correct the details of others, with tradition packs: folders of content loaded from the mods folder. No programming is needed. The Mods screen shows where the folder is (with Open the folder and Reload), what's installed, and any problems in it. The game comes with a sample pack, a Methodist tradition, in its SampleMods folder: copy it into the mods folder to play it. A mod's item replaces the game's item with the same ID.